Guide to Admin Access Rights and the List of Project Zomboid Server Commands
This document contains a guide to granting administrator access rights as well as a list of Project Zomboid server control commands at Raznar. Administrative access rights allow server managers to perform technical maintenance, handle players, and manage the game world directly.
Step 1: Grant Admin Access via the Console
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Log in to the Raznar panel.
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Select your Project Zomboid server, then open the Console menu.
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In the command input field at the bottom, run the following syntax:
setaccesslevel "Username" admin(Replace
Usernamewith the username of the player account in question. Make sure to use double quotes"). -
Press Enter. The console will display a confirmation that the account's access level has been successfully changed to admin.
It is recommended that the player in question be connected (online) to the server when the command is run so that the access rights change takes effect immediately without requiring a reconnect.
Step 2: Use the In-Game Admin Panel
Once access rights are granted:
- Join the server using the relevant account.
- On the left side of the screen interface, click the ADMIN button with the shield icon.
- The administrative control panel menu will open with the following functions:
- Item Spawner: Spawn a specific item into a player's inventory.
- Player List: Monitor the list of active players along with their status and location.
- Climate Control: Adjust weather conditions, temperature, season, and world time.
- Player Status: Enable invincibility mode (God Mode), invisibility mode (Ghost Mode), or noclip.
List of Popular Administrative Commands
Administrative commands can be run directly through the in-game chat interface (chat) with a slash (/) prefix, or through the server console without the slash:
| Command | Function Description | Example Usage |
|---|---|---|
/godmode "Username" | Enable or disable invincibility against attacks | /godmode "Budi" |
/invisible "Username" | Hide the character from player and zombie visibility | /invisible "Budi" |
/teleport "PlayerA" "PlayerB" | Move Player A to Player B's coordinates | /teleport "Budi" "Andi" |
/teleportto x,y,z | Move to a specific coordinate point on the map | /teleportto 10000,10000,0 |
/additem "Username" "ItemName" Amount | Add a specific item to a player's inventory | /additem "Budi" "Base.Axe" 1 |
/gunload | Continuous fire mode without reloading a weapon | /gunload |
/startrain | Start rainy weather conditions | /startrain |
/stoprain | Stop rainy weather conditions | /stoprain |
/chopper | Trigger the zombie-attracting helicopter event | /chopper |
/servermsg "Message" | Send a system announcement message to all players | /servermsg "Server will restart in 5 minutes." |
/kickuser "Username" | Forcibly disconnect a player from the server | /kickuser "UserA" |
/banuser "Username" | Permanently block a player's account from the server | /banuser "UserA" |
/unbanuser "Username" | Unblock a player's account | /unbanuser "UserA" |
Server Access Levels
Project Zomboid has several hierarchical access levels:
- admin: The highest access level with full authority over all commands, inventory modification, and system settings.
- moderator: Has the authority to kick, ban, teleport, and monitor players.
- overseer: Has access to observe and teleport players without ban authority.
- gm: Game Master for managing events and roleplay flow.
- none: Returns an account to a regular player without special privileges.
Example of revoking administrative authority:
setaccesslevel "Username" none